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Third age total war 3.2 crash when starting battle
Third age total war 3.2 crash when starting battle







This ability would of that kind: Increases the Trade Rate (the price) for a specific good (that you choose in a Dialog Box) Decreases one Create a little inflation in a specific place (Gondor, Khand or Umbar) Create Revolts which create an attack in a random town. According to the town you chose, in the Library, you can research something which makes you able to use a special ability (in the Library). Archer tower uprgradable in Elite Archer Tower (in which you can place your Elite archers, with their abilities. These items would only be available when the hero reaches level X or after Y minutes. Powerful Items very expensive, according to the Heroes you have, that cannot be broken, and that can be done only once (like 'Vilya' (the elven ring of Air, if you have Elrond, who actually owns this ring). Items according to the current warfare (like Armor of Gondor etc.) PS: Be careful with the warfare change with Elves/Orcs You could first also make a command like Type "-L" (for Leave) and the units you are curently selecting leave the place properly, like a Packsaddle horse leaving. Find a better way to make the unit entrance/leaving in and out of your town. These conditions would then be written in the quest! This would be rather long to make, but not that hard, and would be SOOOO great ! With that, the whole gameplay would be redifined and you could not to make any soldier and only focus on your development. Once done, he could choose an other condition etc etc. He would first choose a stuff (like Money in Stock Bread in Stock Number of Kills Number of Colonies.) and then an integer to reach between 5, according to the stuff chosen before (like for Money in Stock: 15 000 20 000 30 000 50 000 75 000). New victory conditions: instead of having to destroy everything to win, the host could set victory conditions. New units for the Inns: saboteurs invisible Hobbit Spies (which could be made everytime, but with a limit) There could be upgrades in the Shipyard to increase the speed and the limit. Theses boats could be attacked and you could not make more than X of 'em. It would be automatical, with a boat (which would be easier to be made and more realistic). The more your ally is far, the more you get, exponentially, which might encourage alliances with a far village. A trading system with your ally player, like in Age of Mythology (or Age of Empire) : a trading unit is sent to your ally and it comes back with gold.









Third age total war 3.2 crash when starting battle