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Import hyperspin game themes to launchbox
Import hyperspin game themes to launchbox






import hyperspin game themes to launchbox

I think you can leave the systems without a company in front of it. But NEC SuperGrafx is already I went through the platformlist and wrote the systems down which I think should be splitted or renamed to save you worktime.Īs Martin already mentioned "3DO" and "Triforce" are platforms which had multiple companys involved.This is how I would like to be able to separate the games. But if you want to make everything really consistent then you can go with the HyperSpin names:ģDO (No company name because there are actually 4 companies involved in this one. Note: As Martin already mentioned "3DO" and "Triforce" are platforms which had multiple companys involved. "ArcadePC" -> "ArcadePC" "Taito Type X" "Taito Type X2" This allows you to simply program your control. "TurboGrafx 16" -> "NEC TurboGrafx-16" "NEC TurboGrafx-CD" "NEC PC Engine" "NEC PC Engine-CD" -Fully customized Hyperspin and Launchbox front ends running the latest version of Rocketlauncher for an amazing retro gaming experience -Includes all the latest media such as video previews and wheel art - Controls are predefined. "NeoGeo" -> "SNK Neo Geo" "SNK Neo Geo CD" "WonderSwan Color" -> "Bandai WonderSwan Color" "Neo Geo Pocket Color" -> "SNK Neo Geo Pocket Color" I also noticed that the "Triforce" arcade system is missing. I went through the platformlist and wrote the systems down which I think should be splitted or renamed to save you worktime. NEC PC Engine (the japanese version of the TG16), Like SNES has got splitted to SNES and Super Famicom, etc.īut unfortunately you missed out to split TurboGrafx-16. Original post: I saw that you splitted some systems from one to multiple systems based on their region in the new beta.








Import hyperspin game themes to launchbox